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GTA San Andreas object

VGSN_burgsht_neon object ID 7331

VegasNShows at set hoursPlaced 1×
Object ID
7331
Model name
VGSN_burgsht_neon
Texture file (TXD)
vgnvrock
Draw distance
350
Defined in
VegasN.ide
Flags
2097292
Shows
from 21:00 to 05:00 game time
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7331, 2166.65, 2809.24, 18.34)
removeWorldModel(7331, 10, 2166.65, 2809.24, 18.34) -- removes the one at Spinybed, Las Venturas
engineGetModelNameFromID(7331) -- "VGSN_burgsht_neon" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2166.65, 2809.24, 18.34Spinybed, Las VenturasMap

Same texture file

7 other objects use vgnvrock.

Where this comes from

Checked on 29 September 2026.