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GTA San Andreas object

vegasgolfcrs01 object ID 7421

VegasWPlaced 1×
Object ID
7421
Model name
vegasgolfcrs01
Texture file (TXD)
vgnglfcrse1
Draw distance
200
Defined in
VegasW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7421, 1237.39, 2763.23, 9.73)
removeWorldModel(7421, 10, 1237.39, 2763.23, 9.73) -- removes the one at Yellow Bell Golf Course, Las Venturas
removeWorldModel(7809, 10, 1237.39, 2763.23, 9.73) -- its far-away model lodasgolfcrs01
engineGetModelNameFromID(7421) -- "vegasgolfcrs01" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1237.39, 2763.23, 9.73Yellow Bell Golf Course, Las VenturasMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

16 other objects use vgnglfcrse1.

Where this comes from

Checked on 29 September 2026.