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GTA San Andreas object

venetiancpark02 object ID 7635

VegasWPlaced 1×
Object ID
7635
Model name
venetiancpark02
Texture file (TXD)
miragecasino1
Draw distance
162
Defined in
VegasW.ide
Flags
132
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7635, 1985.36, 1764.33, 20.62)
removeWorldModel(7635, 10, 1985.36, 1764.33, 20.62) -- removes the one at The Visage, Las Venturas
removeWorldModel(7725, 10, 1985.36, 1764.33, 20.62) -- its far-away model lodetiancpark02
engineGetModelNameFromID(7635) -- "venetiancpark02" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1985.36, 1764.33, 20.62The Visage, Las VenturasMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

4 other objects use miragecasino1.

Where this comes from

Checked on 29 September 2026.