GTA San Andreas object
vegastwires21 object ID 7639
VegasWPlaced 1×
- Object ID
- 7639
- Model name
vegastwires21- Texture file (TXD)
vegasneon- Draw distance
- 140
- Defined in
VegasW.ide- Flags
2097284- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(7639, 2022.69, 2065.94, 21.1)removeWorldModel(7639, 10, 2022.69, 2065.94, 21.1) -- removes the one at Redsands East, Las VenturasengineGetModelNameFromID(7639) -- "vegastwires21" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 2022.69, 2065.94, 21.1 | Redsands East, Las Venturas | Map |
Same texture file
41 other objects use vegasneon.
- 7541vgntelwires04
- 7542vgntelwires05
- 7543vgntelwires08
- 7562vegastwires01
- 7563vegastwires02
- 7564vegastwires03
- 7565vegastwires04
- 7566vegastwires05
- 7567vegastwires06
- 7568vegastwires07
- 7569vegastwires08
- 7570vgntelwires17
Object IDs 7000 to 7999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas VegasW.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.