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GTA San Andreas object

vegastwires34 object ID 7643

VegasWPlaced 1×
Object ID
7643
Model name
vegastwires34
Texture file (TXD)
vegasneon
Draw distance
140
Defined in
VegasW.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7643, 1420.58, 2708.26, 21.1)
removeWorldModel(7643, 10, 1420.58, 2708.26, 21.1) -- removes the one at Prickle Pine, Las Venturas
engineGetModelNameFromID(7643) -- "vegastwires34" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1420.58, 2708.26, 21.1Prickle Pine, Las VenturasMap

Same texture file

41 other objects use vegasneon.

Where this comes from

Checked on 29 September 2026.