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GTA San Andreas object

vegaswestbmb02 object ID 7708

VegasWPlaced 1×
Object ID
7708
Model name
vegaswestbmb02
Texture file (TXD)
vgnretail3
Draw distance
40
Defined in
VegasW.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7708, 2006.64, 2310.21, 11.81)
removeWorldModel(7708, 10, 2006.64, 2310.21, 11.81) -- removes the one at Redsands East, Las Venturas
engineGetModelNameFromID(7708) -- "vegaswestbmb02" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2006.64, 2310.21, 11.81Redsands East, Las VenturasMap

Same texture file

5 other objects use vgnretail3.

Where this comes from

Checked on 29 September 2026.