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GTA San Andreas object

lodasNroad57 object ID 7778

VegasWFar-away (LOD) modelPlaced 1×
Object ID
7778
Model name
lodasNroad57
Texture file (TXD)
lodvegaswest1
Draw distance
1500
Defined in
VegasW.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7778, 1982.39, 2013.23, 9.74)
removeWorldModel(7778, 10, 1982.39, 2013.23, 9.74) -- removes the one at Redsands East, Las Venturas
engineGetModelNameFromID(7778) -- "lodasNroad57" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1982.39, 2013.23, 9.74Redsands East, Las VenturasMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

38 other objects use lodvegaswest1.

Where this comes from

Checked on 29 September 2026.