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GTA San Andreas object

vgnabartoirinter object ID 7832

VegasWPlaced 1×
Object ID
7832
Model name
vgnabartoirinter
Texture file (TXD)
vgnabatoir
Draw distance
135
Defined in
VegasW.ide
Flags
2097280
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7832, 1066.41, 2110.76, 14.41)
removeWorldModel(7832, 10, 1066.41, 2110.76, 14.41) -- removes the one at Whitewood Estates, Las Venturas
engineGetModelNameFromID(7832) -- "vgnabartoirinter" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1066.41, 2110.76, 14.41Whitewood Estates, Las VenturasMap

Same texture file

1 other object use vgnabatoir.

Where this comes from

Checked on 29 September 2026.