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GTA San Andreas object

lodasWedge27 object ID 7874

VegasWFar-away (LOD) modelPlaced 1×
Object ID
7874
Model name
lodasWedge27
Texture file (TXD)
lodvgswestout
Draw distance
1500
Defined in
VegasW.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7874, 1057.39, 1813.23, 9.78)
removeWorldModel(7874, 10, 1057.39, 1813.23, 9.78) -- removes the one at Whitewood Estates, Las Venturas
engineGetModelNameFromID(7874) -- "lodasWedge27" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1057.39, 1813.23, 9.78Whitewood Estates, Las VenturasMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

67 other objects use lodvgswestout.

Where this comes from

Checked on 29 September 2026.