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GTA San Andreas object

vegasNroad242 object ID 7878

VegasWPlaced 1×
Object ID
7878
Model name
vegasNroad242
Texture file (TXD)
vgwsthiway1
Draw distance
230
Defined in
VegasW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7878, 1632.92, 2522.77, 9.15)
removeWorldModel(7878, 10, 1632.92, 2522.77, 9.15) -- removes the one at Julius Thruway North, Las Venturas
engineGetModelNameFromID(7878) -- "vegasNroad242" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1632.92, 2522.77, 9.15Julius Thruway North, Las VenturasMap

Same texture file

27 other objects use vgwsthiway1.

Where this comes from

Checked on 29 September 2026.