CITObject IDsCIT Tools

GTA San Andreas object

vgwstnewall6904 object ID 7921

VegasWPlaced 1×
Object ID
7921
Model name
vgwstnewall6904
Texture file (TXD)
vgncondos1
Draw distance
130
Defined in
VegasW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7921, 1916.41, 2881.58, 11.23)
removeWorldModel(7921, 10, 1916.41, 2881.58, 11.23) -- removes the one at Las Venturas
engineGetModelNameFromID(7921) -- "vgwstnewall6904" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1916.41, 2881.58, 11.23Las VenturasMap

Same texture file

10 other objects use vgncondos1.

Where this comes from

Checked on 29 September 2026.