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GTA San Andreas object

genVEG_bush14 object ID 810

procobjNot placed
Object ID
810
Model name
genVEG_bush14
Texture file (TXD)
gta_proc_bushland
Draw distance
59
Defined in
procobj.ide
Flags
8324
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(810, x, y, z)
engineGetModelNameFromID(810) -- "genVEG_bush14" (client side)

Same texture file

2 other objects use gta_proc_bushland.

Where this comes from

Checked on 29 September 2026.