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GTA San Andreas object

apgate1_VegS01 object ID 8167

VegasSPlaced 1×
Object ID
8167
Model name
apgate1_VegS01
Texture file (TXD)
vgssmulticarprk
Draw distance
250
Defined in
VegasS.ide
Flags
2097156
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8167, 1717.15, 1315.73, 12.4)
removeWorldModel(8167, 10, 1717.15, 1315.73, 12.4) -- removes the one at Las Venturas Airport, Las Venturas
engineGetModelNameFromID(8167) -- "apgate1_VegS01" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1717.15, 1315.73, 12.4Las Venturas Airport, Las VenturasMap

Same texture file

3 other objects use vgssmulticarprk.

Where this comes from

Checked on 29 September 2026.