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GTA San Andreas object

vegstadplants2 object ID 8321

VegasSPlaced 1×
Object ID
8321
Model name
vegstadplants2
Texture file (TXD)
vegstadplants
Draw distance
100
Defined in
VegasS.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8321, 1097.27, 1689.11, 8.28)
removeWorldModel(8321, 10, 1097.27, 1689.11, 8.28) -- removes the one at Blackfield, Las Venturas
engineGetModelNameFromID(8321) -- "vegstadplants2" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1097.27, 1689.11, 8.28Blackfield, Las VenturasMap

Same texture file

1 other object use vegstadplants.

Where this comes from

Checked on 29 September 2026.