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GTA San Andreas object

vgsbboardsigns18 object ID 8331

VegasSPlaced 1×
Object ID
8331
Model name
vgsbboardsigns18
Texture file (TXD)
vgsssignage03
Draw distance
149
Defined in
VegasS.ide
Flags
2097152
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8331, 1771.84, 1210.63, 28.53)
removeWorldModel(8331, 10, 1771.84, 1210.63, 28.53) -- removes the one at Las Venturas Airport, Las Venturas
engineGetModelNameFromID(8331) -- "vgsbboardsigns18" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1771.84, 1210.63, 28.53Las Venturas Airport, Las VenturasMap

Same texture file

5 other objects use vgsssignage03.

Where this comes from

Checked on 29 September 2026.