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GTA San Andreas object

vgsrailroad04 object ID 8539

vegasEPlaced 1×
Object ID
8539
Model name
vgsrailroad04
Texture file (TXD)
vgsrailroad
Draw distance
230
Defined in
vegasE.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8539, 2866.78, 1303.22, 9.92)
removeWorldModel(8539, 10, 2866.78, 1303.22, 9.92) -- removes the one at Linden Station, Las Venturas
removeWorldModel(8790, 10, 2866.78, 1303.22, 9.92) -- its far-away model lodrailroad04
engineGetModelNameFromID(8539) -- "vgsrailroad04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2866.78, 1303.22, 9.92Linden Station, Las VenturasMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

20 other objects use vgsrailroad.

Where this comes from

Checked on 29 September 2026.