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GTA San Andreas object

fctryfnce01_lvs object ID 8549

vegasEPlaced 1×
Object ID
8549
Model name
fctryfnce01_lvs
Texture file (TXD)
factryfence
Draw distance
200
Defined in
vegasE.ide
Flags
132
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8549, 2836.09, 928.28, 11.37)
removeWorldModel(8549, 10, 2836.09, 928.28, 11.37) -- removes the one at Rockshore East, Las Venturas
engineGetModelNameFromID(8549) -- "fctryfnce01_lvs" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2836.09, 928.28, 11.37Rockshore East, Las VenturasMap

Same texture file

2 other objects use factryfence.

Where this comes from

Checked on 29 September 2026.