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GTA San Andreas object

lacnchasgn2_lvs object ID 8563

vegasEPlaced 1×
Object ID
8563
Model name
lacnchasgn2_lvs
Texture file (TXD)
laconchasign
Draw distance
120
Defined in
vegasE.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8563, 2434.73, 1702.33, 13.98)
removeWorldModel(8563, 10, 2434.73, 1702.33, 13.98) -- removes the one at Caligula's Palace, Las Venturas
engineGetModelNameFromID(8563) -- "lacnchasgn2_lvs" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2434.73, 1702.33, 13.98Caligula's Palace, Las VenturasMap

Same texture file

1 other object use laconchasign.

Where this comes from

Checked on 29 September 2026.