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GTA San Andreas object

sand_plant05 object ID 862

procobjNot placed
Object ID
862
Model name
sand_plant05
Texture file (TXD)
gta_procdesert
Draw distance
50
Defined in
procobj.ide
Flags
4
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(862, x, y, z)
engineGetModelNameFromID(862) -- "sand_plant05" (client side)

Same texture file

9 other objects use gta_procdesert.

Where this comes from

Checked on 29 September 2026.