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GTA San Andreas object

Elmdead_PO object ID 891

procobjNot placed
Object ID
891
Model name
Elmdead_PO
Texture file (TXD)
tree2prc
Draw distance
59
Defined in
procobj.ide
Flags
2105348
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(891, x, y, z)
engineGetModelNameFromID(891) -- "Elmdead_PO" (client side)

Same texture file

5 other objects use tree2prc.

Where this comes from

Checked on 29 September 2026.