CITObject IDsCIT Tools

GTA San Andreas object

lodasEroad095 object ID 8913

vegasEFar-away (LOD) modelPlaced 1×
Object ID
8913
Model name
lodasEroad095
Texture file (TXD)
vegaselod2
Draw distance
1500
Defined in
vegasE.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8913, 2477.41, 1343.23, 9.74)
removeWorldModel(8913, 10, 2477.41, 1343.23, 9.74) -- removes the one at The Camel's Toe, Las Venturas
engineGetModelNameFromID(8913) -- "lodasEroad095" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2477.41, 1343.23, 9.74The Camel's Toe, Las VenturasMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

151 other objects use vegaselod2.

Where this comes from

Checked on 29 September 2026.