CITObject IDsCIT Tools

GTA San Andreas object

vgsrailbuild05 object ID 9167

vegasEPlaced 1×
Object ID
9167
Model name
vgsrailbuild05
Texture file (TXD)
vgsrailbuild
Draw distance
150
Defined in
vegasE.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(9167, 2879.2, 1606.5, 13.96)
removeWorldModel(9167, 10, 2879.2, 1606.5, 13.96) -- removes the one at Sobell Rail Yards, Las Venturas
removeWorldModel(8943, 10, 2879.2, 1606.5, 13.96) -- its far-away model lodrailbuild05
engineGetModelNameFromID(9167) -- "vgsrailbuild05" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2879.2, 1606.5, 13.96Sobell Rail Yards, Las VenturasMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

5 other objects use vgsrailbuild.

Where this comes from

Checked on 29 September 2026.