CITObject IDsCIT Tools

GTA San Andreas object

advert01_sfn object ID 9314

SFnPlaced 1×
Object ID
9314
Model name
advert01_sfn
Texture file (TXD)
NEWSTUFF_SFN
Draw distance
150
Defined in
SFn.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(9314, -2493.86, 2363.43, 14.88)
removeWorldModel(9314, 10, -2493.86, 2363.43, 14.88) -- removes the one at Bayside, Tierra Robada
engineGetModelNameFromID(9314) -- "advert01_sfn" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2493.86, 2363.43, 14.88Bayside, Tierra RobadaMap

Same texture file

31 other objects use NEWSTUFF_SFN.

Where this comes from

Checked on 29 September 2026.