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GTA San Andreas object

CJ_T_TICKET_PED object ID 962

propextPlaced 8×
Object ID
962
Model name
CJ_T_TICKET_PED
Texture file (TXD)
TICKET_SUB
Draw distance
30
Defined in
propext.ide
Flags
0
Placed in the world
8 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(962, 825.05, -1356.88, 13.6)
removeWorldModel(962, 10, 825.05, -1356.88, 13.6) -- removes the one at Market Station, Los Santos
engineGetModelNameFromID(962) -- "CJ_T_TICKET_PED" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
825.05, -1356.88, 13.6Market Station, Los SantosMap
827.51, -1353.73, 13.6Market Station, Los SantosMap
1438.09, 2655.22, 11.45Yellow Bell Station, Las VenturasMap
1757.15, -1942.66, 13.61Unity Station, Los SantosMap
2778.26, 1730.91, 11.44Sobell Rail Yards, Las VenturasMap
2842, 1303.98, 11.45Linden Station, Las VenturasMap
2842, 1324.04, 11.45Linden Station, Las VenturasMap
2855.81, 1314.62, 11.45Linden Station, Las VenturasMap

Same texture file

1 other object use TICKET_SUB.

Where this comes from

Checked on 29 September 2026.