CITObject IDsCIT Tools

GTA San Andreas object

CJ_BIG_SKIP1 object ID 1365

Street objectsdynamic2Placed 24×
CJ_BIG_SKIP1, GTA San Andreas object ID 1365
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1365
Model name
CJ_BIG_SKIP1
Texture file (TXD)
BREAK_S_WS
Draw distance
70
Defined in
dynamic2.ide
Flags
128
Placed in the world
24 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1365, -1908.76, 220.17, 35.3)
removeWorldModel(1365, 10, -1908.76, 220.17, 35.3) -- removes the one at Doherty, San Fierro
engineGetModelNameFromID(1365) -- "CJ_BIG_SKIP1" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1908.76, 220.17, 35.3Doherty, San FierroMap
861.98, -1380.46, 13.62Market Station, Los SantosMap
1050.45, 2040.26, 10.96Whitewood Estates, Las VenturasMap
1064.83, 1979.13, 10.96Whitewood Estates, Las VenturasMap
1379.15, 989.3, 10.96LVA Freight Depot, Las VenturasMap
1379.15, 997.11, 10.96LVA Freight Depot, Las VenturasMap
1392.22, 939.72, 10.96LVA Freight Depot, Las VenturasMap
1429.62, 1886.73, 10.96Redsands West, Las VenturasMap
1444.27, 1899.67, 10.96Redsands West, Las VenturasMap
1495.38, 1007.79, 10.96LVA Freight Depot, Las VenturasMap
1569.3, 2070.12, 10.96Redsands West, Las VenturasMap
1569.84, 2153.74, 10.96Redsands West, Las VenturasMap
1745.07, 987.13, 10.96LVA Freight Depot, Las VenturasMap
2338.29, 2787.05, 10.95Spinybed, Las VenturasMap
2366.08, 2797.53, 10.95Spinybed, Las VenturasMap
2372.67, 2797.53, 10.95Spinybed, Las VenturasMap
2383.83, 2757.98, 10.95Spinybed, Las VenturasMap
2677.27, 861.69, 11.05Rockshore East, Las VenturasMap
2785.82, 2537.13, 10.95Creek, Las VenturasMap
2789.03, 2533.91, 10.95Creek, Las VenturasMap
2796.6, 984.82, 10.78Linden Side, Las VenturasMap
2801.07, 858.1, 10.85Rockshore East, Las VenturasMap
2848.48, 857.18, 10.85Rockshore East, Las VenturasMap
2849.54, 945.02, 10.78Linden Side, Las VenturasMap

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.