GTA San Andreas objects
Street objects
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365 objects, page 2 of 4 · IDs 1328 to 1447
1328BinNt10_LAplaced 2×
1329BinNt13_LAplaced 2×
1330BinNt14_LAplaced 2×
1331BinNt01_LAplaced 9×
1332BinNt02_LAplaced 4×
1333BinNt03_LAplaced 7×
1334BinNt04_LAplaced 25×
1335BinNt05_LAplaced 5×
1336BinNt06_LAplaced 1×
1337BinNt07_LAplaced 9×
1338BinNt08_LAplaced 11×
1339BinNt09_LA
1340chillidogcartplaced 14×
1341icescart_propplaced 7×
1342noodlecart_propplaced 8×
1343CJ_Dumpster3placed 37×
1344CJ_Dumpster2placed 65×
1345CJ_Dumpsterplaced 48×
1346CJ_PHONE_KIOSK2placed 18×
1347CJ_WASTEBIN
1348CJ_O2Tanksplaced 2×
1349CJ_SHTROLLYplaced 22×
1350CJ_TRAFFIC_LIGHT4placed 729×
1351CJ_TRAFFIC_LIGHT5placed 62×
1352CJ_TRAFFIC_LIGHT3placed 20×
1353CJ_AIRCON
1354CJ_AIRCON_FAN
1355CJ_FRUITCRATE1
1356CJ_FRUITCRATE2
1357CJ_FRUITCRATE3placed 3×
1358CJ_SKIP_Rubbishplaced 21×
1359CJ_BIN1placed 10×
1360CJ_BUSH_PROP3placed 1×
1361CJ_BUSH_PROP2placed 1×
1362CJ_FIREBIN_(L0)
1363CJ_PHONE_KIOSKplaced 3×
1364CJ_BUSH_PROPplaced 4×
1365CJ_BIG_SKIP1placed 24×
1366CJ_FIREHYDRANT
1367CJ_POSTBOXplaced 7×
1368CJ_BLOCKER_BENCHplaced 33×
1369CJ_WHEELCHAIR1placed 1×
1370CJ_FLAME_Drum_(F)placed 22×
1371CJ_HIPPO_BINplaced 3×
1372CJ_Dump2_LOWplaced 32×
1373traincross1placed 28×
1374traincross2placed 28×
1375tramstop_SFplaced 25×
1376ContainerCrane_03placed 6×
1377ContainerCrane_01placed 6×
1378ContainerCrane_04placed 6×
1379MagnoCrane_02
1380MagnoCrane_01
1381MagnoCrane_04
1382MagnoCrane_03
1383TwrCrane_M_04
1384TwrCrane_M_01
1385TwrCrane_M_02
1386ContainerCrane_02placed 1×
1387TwrCrane_M_03
1388TwrCrane_S_04placed 1×
1389TwrCrane_S_01
1390TwrCrane_S_02
1391TwrCrane_S_03placed 1×
1392TwrCrane_L_04
1393TwrCrane_L_01
1394TwrCrane_L_02
1395TwrCrane_L_03
1396LODtainerCrane_04placed 6×
1397LODtainerCrane_03placed 1×
1398LODnoCrane_01
1399LODnoCrane_02
1400LODnoCrane_03
1401LODCrane_S_03
1402LODCrane_S_04
1403LODCrane_M_01
1404LODCrane_M_04
1405LODCrane_L_03
1406LODCrane_L_02
1407DYN_F_R_WOOD_1placed 89×
1408DYN_F_WOOD_2placed 500×
1409CJ_Dump1_LOWplaced 85×
1410DYN_F_R_WOOD_1bplaced 233×
1411DYN_MESH_1placed 343×
1412DYN_MESH_2placed 957×
1413DYN_MESH_3placed 188×
1414DYN_COR_SHEETplaced 8×
1415DYN_DUMPSTERplaced 15×
1416DYN_UNIT
1417DYN_CUPBOARD
1418DYN_F_WOOD_3placed 166×
1419DYN_F_IRON_1placed 91×
1420DYN_AIRCONplaced 20×
1421DYN_BOXESplaced 9×
1422DYN_ROADBARRIER_5
1423DYN_ROADBARRIER_4
1424DYN_ROADBARRIER_2placed 4×
1425DYN_ROADBARRIER_3
1426DYN_SCAFFOLDplaced 7×
1427CJ_ROADBARRIERplaced 1×
1428DYN_LADDERplaced 6×
1429DYN_TV
1430CJ_Dump1_LOW01placed 2×
1431DYN_BOX_PILEplaced 23×
1432DYN_TABLE_2placed 43×
1433DYN_TABLE_1
1434DYN_ROADBARRIER_5a
1435DYN_ROADBARRIER_5b
1436DYN_SCAFFOLD_2
1437DYN_LADDER_2placed 1×
1438DYN_BOX_PILE_2placed 86×
1439DYN_DUMPSTER_1placed 4×
1440DYN_BOX_PILE_3placed 93×
1441DYN_BOX_PILE_4placed 10×
1442DYN_FIREBIN0
1443DYN_STREET_SIGN_1placed 1×
1444DYN_STREET_SIGN_2placed 1×
1445DYN_FF_STANDplaced 1×
1446DYN_F_R_WOOD_4placed 92×
1447DYN_MESH_4placed 111×
Where this comes from
This list is every object defined in the game's two files of movable street objects (dynamic and dynamic2: lamp posts, bins, crates, cranes). The grouping is the game's own. The object definitions (IDE files), the placements (the map IPL files and the stream IPLs inside gta3.img) and the zone names (info.zon), read from an installed copy of GTA San Andreas, using the game's own list of files (gta.dat). 45,837 placements in all. The 14,255 pictures were drawn on 3 October 2026 from the game's own models and textures. No game files are hosted here: only names, numbers, positions and the pictures.
Checked on 29 September 2026.