CITObject IDsCIT Tools

GTA San Andreas object

CJ_Dump2_LOW object ID 1372

Street objectsdynamic2Placed 32×
CJ_Dump2_LOW, GTA San Andreas object ID 1372
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1372
Model name
CJ_Dump2_LOW
Texture file (TXD)
CJ_BINS2
Draw distance
70
Defined in
dynamic2.ide
Flags
0
Placed in the world
32 times (2 inside interiors)

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1372, 776.83, 1866.16, 3.89)
removeWorldModel(1372, 10, 776.83, 1866.16, 3.89) -- removes the one at Bone County
engineGetModelNameFromID(1372) -- "CJ_Dump2_LOW" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
776.83, 1866.16, 3.89Bone CountyMap
1048.34, 2017.7, 9.95Whitewood Estates, Las VenturasMap
1066.66, 1997.05, 9.95Whitewood Estates, Las VenturasMap
1336.34, -1842.85, 12.66Verdant Bluffs, Los SantosMap
1336.79, -1816.3, 12.66Commerce, Los SantosMap
1337.7, -1774.73, 12.66Commerce, Los SantosMap
1419.7, -1844.2, 12.66Verdant Bluffs, Los SantosMap
1419.73, -1846.55, 12.66Verdant Bluffs, Los SantosMap
1427.18, 1905.26, 9.95Redsands West, Las VenturasMap
1446.1, 1917.59, 9.95Redsands West, Las VenturasMap
1461.43, -1489.22, 12.68Commerce, Los SantosMap
1466.95, -1847.84, 12.66Verdant Bluffs, Los SantosMap
1468.06, -1847.79, 12.66Verdant Bluffs, Los SantosMap
1486.21, -1848.12, 12.66Verdant Bluffs, Los SantosMap
1516.69, -1850.05, 12.66Verdant Bluffs, Los SantosMap
1534.93, -1480.99, 8.61Commerce, Los SantosMap
1537.93, -1480.61, 8.61Commerce, Los SantosMap
1538.95, -1849.27, 12.66Verdant Bluffs, Los SantosMap
1577.59, 2091.54, 10.21Redsands West, Las VenturasMap
1577.59, 2119.1, 10.21Redsands West, Las VenturasMap
1577.59, 2161.15, 10.21Redsands West, Las VenturasMap
1659.1, 2084.48, 9.95Redsands West, Las VenturasMap
1659.1, 2124.23, 9.95Redsands West, Las VenturasMap
1659.1, 2159.11, 9.95Redsands West, Las VenturasMap
1659.1, 2161.6, 9.95Redsands West, Las VenturasMap

Showing 25 of 32 places.

Same texture file

2 other objects use CJ_BINS2.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.