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GTA San Andreas object

CJ_Dumpster2 object ID 1344

Street objectsdynamic2Placed 65×
CJ_Dumpster2, GTA San Andreas object ID 1344
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1344
Model name
CJ_Dumpster2
Texture file (TXD)
CJ_BINS2
Draw distance
70
Defined in
dynamic2.ide
Flags
128
Placed in the world
65 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1344, 338.05, 39.84, 6.27)
removeWorldModel(1344, 10, 338.05, 39.84, 6.27) -- removes the one at Blueberry, Red County
engineGetModelNameFromID(1344) -- "CJ_Dumpster2" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
338.05, 39.84, 6.27Blueberry, Red CountyMap
1878.65, 683.77, 10.62Last Dime Motel, Las VenturasMap
1881.38, 683.77, 10.62Last Dime Motel, Las VenturasMap
1882.1, 722.7, 10.62Last Dime Motel, Las VenturasMap
1884.84, 722.7, 10.62Last Dime Motel, Las VenturasMap
1969.95, 693.74, 10.62Last Dime Motel, Las VenturasMap
1975.7, 712.7, 10.62Last Dime Motel, Las VenturasMap
2006.2, 706.45, 11.25Rockshore West, Las VenturasMap
2009.28, 786.43, 11.25Rockshore West, Las VenturasMap
2086.37, 706.45, 11.25Rockshore West, Las VenturasMap
2087.42, 786.43, 11.25Rockshore West, Las VenturasMap
2120.34, 2669.9, 10.62Prickle Pine, Las VenturasMap
2120.52, 2667.09, 10.62Prickle Pine, Las VenturasMap
2178.22, 1418.84, 10.62Royal Casino, Las VenturasMap
2180.6, 778.23, 11.25Rockshore West, Las VenturasMap
2180.98, 2747.15, 10.62Spinybed, Las VenturasMap
2181.56, 1418.84, 10.62Royal Casino, Las VenturasMap
2190.25, 2792.6, 10.62Spinybed, Las VenturasMap
2203.64, 2808.67, 10.62Spinybed, Las VenturasMap
2210.48, 679.95, 11.25Rockshore West, Las VenturasMap
2222.52, 746.42, 11.25Rockshore West, Las VenturasMap
2224.13, 666.41, 11.25Rockshore West, Las VenturasMap
2229.16, 2812.16, 10.59Spinybed, Las VenturasMap
2253.91, 2336.52, 10.62Roca Escalante, Las VenturasMap
2256.75, 2527.49, 10.62Roca Escalante, Las VenturasMap

Showing 25 of 65 places.

Same texture file

2 other objects use CJ_BINS2.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.