CITObject IDsCIT Tools

GTA San Andreas object

CJ_Dumpster object ID 1345

Street objectsdynamic2Placed 48×
CJ_Dumpster, GTA San Andreas object ID 1345
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1345
Model name
CJ_Dumpster
Texture file (TXD)
CJ_BINS
Draw distance
70
Defined in
dynamic2.ide
Flags
128
Placed in the world
48 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1345, -218.03, 1164.92, 19.54)
removeWorldModel(1345, 10, -218.03, 1164.92, 19.54) -- removes the one at Fort Carson, Bone County
engineGetModelNameFromID(1345) -- "CJ_Dumpster" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-218.03, 1164.92, 19.54Fort Carson, Bone CountyMap
-170.17, 1169.05, 19.54Fort Carson, Bone CountyMap
-169.98, 1027.2, 19.45Fort Carson, Bone CountyMap
-162.09, 1175.14, 19.54Fort Carson, Bone CountyMap
-160.27, 1122.54, 19.54Fort Carson, Bone CountyMap
-155.7, 1234.42, 19.48Bone CountyMap
-149.85, 1133.77, 19.54Fort Carson, Bone CountyMap
-149.82, 1164.11, 19.54Fort Carson, Bone CountyMap
-123.81, 1079.4, 19.5Fort Carson, Bone CountyMap
-90.6, 1128.22, 19.46Fort Carson, Bone CountyMap
-88.86, 1165.38, 19.46Fort Carson, Bone CountyMap
-44.3, 1179.27, 19.24Fort Carson, Bone CountyMap
-24.82, 1165.41, 19.24Fort Carson, Bone CountyMap
165.92, -107.63, 1.27Blueberry, Red CountyMap
171.45, -93.45, 1.27Blueberry, Red CountyMap
182.99, -93.62, 1.27Blueberry, Red CountyMap
196.71, -121.41, 1.27Blueberry, Red CountyMap
244.12, -313.12, 1.27Blueberry, Red CountyMap
251.45, -262.55, 1.27Blueberry, Red CountyMap
254, -263.26, 1.27Blueberry, Red CountyMap
255.12, -161.29, 1.3Blueberry, Red CountyMap
255.31, -132.62, 1.27Blueberry, Red CountyMap
259.55, -132.79, 1.27Blueberry, Red CountyMap
306.06, -255.1, 1.26Blueberry, Red CountyMap
308.67, -255.09, 1.26Blueberry, Red CountyMap

Showing 25 of 48 places.

Same texture file

6 other objects use CJ_BINS.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.