CITObject IDsCIT Tools

GTA San Andreas object

CJ_Dump1_LOW object ID 1409

Street objectsdynamic2Placed 85×
CJ_Dump1_LOW, GTA San Andreas object ID 1409
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1409
Model name
CJ_Dump1_LOW
Texture file (TXD)
CJ_BINS
Draw distance
70
Defined in
dynamic2.ide
Flags
0
Placed in the world
85 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1409, 787.98, -862.38, 59.71)
removeWorldModel(1409, 10, 787.98, -862.38, 59.71) -- removes the one at Mulholland, Los Santos
engineGetModelNameFromID(1409) -- "CJ_Dump1_LOW" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
787.98, -862.38, 59.71Mulholland, Los SantosMap
787.98, -862.38, 59.71Mulholland, Los SantosMap
787.98, -841.52, 59.7Mulholland, Los SantosMap
788.34, -863.38, 59.7Mulholland, Los SantosMap
842.52, -756.17, 84.3Mulholland, Red CountyMap
910.88, -836.7, 91.12Mulholland, Los SantosMap
911.7, -836.2, 91.36Mulholland, Los SantosMap
914.31, -670.36, 116.29Mulholland, Red CountyMap
948.01, -698.79, 121.32Mulholland, Red CountyMap
948.49, -699.74, 121.3Mulholland, Red CountyMap
960.24, -822.86, 95.54Mulholland, Los SantosMap
974.92, -815.52, 96.73Mulholland, Los SantosMap
1047.8, 1990.16, 9.95Whitewood Estates, Las VenturasMap
1047.8, 1991.39, 9.95Whitewood Estates, Las VenturasMap
1047.8, 1994.59, 9.95Whitewood Estates, Las VenturasMap
1048.5, 2012.04, 9.95Whitewood Estates, Las VenturasMap
1066.48, 2017.51, 9.95Whitewood Estates, Las VenturasMap
1066.48, 2018.73, 9.95Whitewood Estates, Las VenturasMap
1066.48, 2021.94, 9.95Whitewood Estates, Las VenturasMap
1066.82, 1990.16, 9.95Whitewood Estates, Las VenturasMap
1066.82, 1991.39, 9.95Whitewood Estates, Las VenturasMap
1066.82, 1994.59, 9.95Whitewood Estates, Las VenturasMap
1071.05, -778.48, 106.29Mulholland, Los SantosMap
1072.14, -778.38, 106.45Mulholland, Los SantosMap
1072.14, -778.38, 106.45Mulholland, Los SantosMap

Showing 25 of 85 places.

Same texture file

6 other objects use CJ_BINS.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.