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GTA San Andreas object

traincross1 object ID 1373

Street objectsdynamic2Placed 28×
traincross1, GTA San Andreas object ID 1373
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1373
Model name
traincross1
Texture file (TXD)
traincross
Draw distance
100
Defined in
dynamic2.ide
Flags
2097280
Placed in the world
28 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1373, -1988.57, -585.41, 27.45)
removeWorldModel(1373, 10, -1988.57, -585.41, 27.45) -- removes the one at Foster Valley, San Fierro
engineGetModelNameFromID(1373) -- "traincross1" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1988.57, -585.41, 27.45Foster Valley, San FierroMap
-1975.79, -574.78, 27.45Foster Valley, San FierroMap
-1961.09, -244.3, 27.33Doherty, San FierroMap
-1960.99, -69.11, 27.15Doherty, San FierroMap
-1945.6, -235.72, 27.14Doherty, San FierroMap
-1938.41, -60, 27.14Doherty, San FierroMap
733.09, 1909.77, 6.96Bone CountyMap
733.34, 1845.83, 6.89Bone CountyMap
746.51, 1920.55, 7.04Bone CountyMap
746.88, 1853.09, 7.09Bone CountyMap
1243.24, 2639.99, 12.55Prickle Pine, Las VenturasMap
1251.37, 2628.38, 12.55Prickle Pine, Las VenturasMap
1583.3, 2639.99, 12.55Prickle Pine, Las VenturasMap
1591.42, 2628.38, 12.55Prickle Pine, Las VenturasMap
1903.58, 2697.81, 12.55Prickle Pine, Las VenturasMap
1911.7, 2690.52, 12.55Prickle Pine, Las VenturasMap
2083.27, 2697.81, 12.55Prickle Pine, Las VenturasMap
2091.4, 2690.52, 12.55Prickle Pine, Las VenturasMap
2194.1, -1899.51, 15.31Willowfield, Los SantosMap
2207.13, -1889.47, 15.31Willowfield, Los SantosMap
2259.89, -2111.34, 15.31Ocean Docks, Los SantosMap
2262, -2095.02, 15.31Ocean Docks, Los SantosMap
2267.5, -2241.33, 15.31Ocean Docks, Los SantosMap
2283.81, -2243.45, 15.31Ocean Docks, Los SantosMap
2382.21, 2699.93, 12.58Spinybed, Las VenturasMap

Showing 25 of 28 places.

Same texture file

1 other object use traincross.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.