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GTA San Andreas object

traincross2 object ID 1374

Street objectsdynamic2Placed 28×
traincross2, GTA San Andreas object ID 1374
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1374
Model name
traincross2
Texture file (TXD)
traincross
Draw distance
100
Defined in
dynamic2.ide
Flags
2097280
Placed in the world
28 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1374, -1987.91, -587.01, 26.24)
removeWorldModel(1374, 10, -1987.91, -587.01, 26.24) -- removes the one at Foster Valley, San Fierro
engineGetModelNameFromID(1374) -- "traincross2" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1987.91, -587.01, 26.24Foster Valley, San FierroMap
-1976.45, -573.19, 26.24Foster Valley, San FierroMap
-1960.98, -246.59, 27.2Doherty, San FierroMap
-1960.66, -71.35, 27.01Doherty, San FierroMap
-1946.03, -233.48, 27Doherty, San FierroMap
-1938.84, -57.75, 27Doherty, San FierroMap
733.74, 1908.18, 5.75Bone CountyMap
733.99, 1844.23, 5.68Bone CountyMap
745.85, 1922.14, 5.83Bone CountyMap
746.22, 1854.69, 5.88Bone CountyMap
1241.65, 2639.34, 11.22Prickle Pine, Las VenturasMap
1252.96, 2629.03, 11.22Prickle Pine, Las VenturasMap
1581.7, 2639.34, 11.22Prickle Pine, Las VenturasMap
1593.02, 2629.03, 11.22Prickle Pine, Las VenturasMap
1901.98, 2697.16, 11.22Prickle Pine, Las VenturasMap
1913.3, 2691.18, 11.22Prickle Pine, Las VenturasMap
2081.68, 2697.16, 11.22Prickle Pine, Las VenturasMap
2092.99, 2691.18, 11.22Prickle Pine, Las VenturasMap
2194.76, -1901.1, 14.1Willowfield, Los SantosMap
2206.48, -1887.88, 14.1Willowfield, Los SantosMap
2260.41, -2094.36, 14.1Willowfield, Los SantosMap
2261.48, -2112, 14.1Ocean Docks, Los SantosMap
2266.84, -2242.92, 14.1Ocean Docks, Los SantosMap
2284.48, -2241.85, 14.1Ocean Docks, Los SantosMap
2380.62, 2699.27, 11.25Spinybed, Las VenturasMap

Showing 25 of 28 places.

Same texture file

1 other object use traincross.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.