CITObject IDsCIT Tools

GTA San Andreas object

DYN_AIRCON object ID 1420

Street objectsdynamic2Placed 20×
DYN_AIRCON, GTA San Andreas object ID 1420
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1420
Model name
DYN_AIRCON
Texture file (TXD)
CJ_street_Props
Draw distance
50
Defined in
dynamic2.ide
Flags
128
Placed in the world
20 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1420, 1384.04, 1111.62, 9.82)
removeWorldModel(1420, 10, 1384.04, 1111.62, 9.82) -- removes the one at LVA Freight Depot, Las Venturas
engineGetModelNameFromID(1420) -- "DYN_AIRCON" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1384.04, 1111.62, 9.82LVA Freight Depot, Las VenturasMap
1384.04, 1125.29, 9.82LVA Freight Depot, Las VenturasMap
1384.04, 1138.79, 9.82LVA Freight Depot, Las VenturasMap
1384.04, 1151.97, 9.82LVA Freight Depot, Las VenturasMap
1426.92, 1127.51, 9.82LVA Freight Depot, Las VenturasMap
1427.84, 1127.51, 9.82LVA Freight Depot, Las VenturasMap
1428.75, 1127.51, 9.82LVA Freight Depot, Las VenturasMap
1432.72, 1013.71, 9.82LVA Freight Depot, Las VenturasMap
1436.2, 1013.71, 9.82LVA Freight Depot, Las VenturasMap
1477.78, 938.65, 9.82LVA Freight Depot, Las VenturasMap
1477.78, 940.02, 9.82LVA Freight Depot, Las VenturasMap
1589.2, 1814.52, 9.81Las Venturas Airport, Las VenturasMap
1602.28, 955.03, 9.82LVA Freight Depot, Las VenturasMap
1605.18, 955.03, 9.82LVA Freight Depot, Las VenturasMap
1618.05, 1003.14, 9.82LVA Freight Depot, Las VenturasMap
1620.95, 1003.14, 9.82LVA Freight Depot, Las VenturasMap
1708.6, 913.05, 9.82LVA Freight Depot, Las VenturasMap
1709.52, 913.05, 9.82LVA Freight Depot, Las VenturasMap
1710.09, 904.23, 14.39LVA Freight Depot, Las VenturasMap
1713.75, 904.23, 14.39LVA Freight Depot, Las VenturasMap

Same texture file

4 other objects use CJ_street_Props.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.