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GTA San Andreas object

DYN_F_R_WOOD_4 object ID 1446

Street objectsdynamic2Placed 92×
DYN_F_R_WOOD_4, GTA San Andreas object ID 1446
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1446
Model name
DYN_F_R_WOOD_4
Texture file (TXD)
BREAK_FENCE1
Draw distance
60
Defined in
dynamic2.ide
Flags
128
Placed in the world
92 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1446, -2795.26, 217.18, 6.99)
removeWorldModel(1446, 10, -2795.26, 217.18, 6.99) -- removes the one at Ocean Flats, San Fierro
engineGetModelNameFromID(1446) -- "DYN_F_R_WOOD_4" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2795.26, 217.18, 6.99Ocean Flats, San FierroMap
-2795.23, 198.9, 6.99Ocean Flats, San FierroMap
-2795.16, 207.62, 6.99Ocean Flats, San FierroMap
-2793.68, 188.93, 6.99Ocean Flats, San FierroMap
-2683.8, 202.32, 4.13Ocean Flats, San FierroMap
-2673.84, 203.88, 4.13Ocean Flats, San FierroMap
-2665.11, 203.8, 4.13Ocean Flats, San FierroMap
-2655.55, 203.9, 4.13Ocean Flats, San FierroMap
-2646.05, 205.31, 4.13Ocean Flats, San FierroMap
-2643.69, 207.7, 4.13Ocean Flats, San FierroMap
-2639, 207.7, 4.13Ocean Flats, San FierroMap
734.41, -520.02, 16.07Dillimore, Red CountyMap
739.12, -520.02, 16.07Dillimore, Red CountyMap
741.63, -517.77, 16.34Dillimore, Red CountyMap
741.63, -513.07, 16.84Dillimore, Red CountyMap
756.7, -565.89, 18.11Dillimore, Red CountyMap
756.7, -561.11, 18.09Dillimore, Red CountyMap
756.7, -556.45, 17.95Dillimore, Red CountyMap
756.7, -551.79, 17.69Dillimore, Red CountyMap
756.7, -547.14, 17.44Dillimore, Red CountyMap
756.7, -542.48, 17.17Dillimore, Red CountyMap
759.55, -540.3, 16.07Dillimore, Red CountyMap
769.04, -599.2, 18.12Dillimore, Red CountyMap
769.04, -594.42, 18.12Dillimore, Red CountyMap
769.04, -584.86, 18.08Dillimore, Red CountyMap

Showing 25 of 92 places.

Same texture file

1 other object use BREAK_FENCE1.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.