GTA San Andreas object
laeChicano02 object ID 5444


- Object ID
- 5444
- Model name
laeChicano02- Texture file (TXD)
chicano10_lae- Draw distance
- 130
- Defined in
LAe.ide- Flags
128- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(5444, 2143.05, -1048.41, 48.65)removeWorldModel(5444, 10, 2143.05, -1048.41, 48.65) -- removes the one at Las Colinas, Los SantosremoveWorldModel(5618, 10, 2143.05, -1048.41, 48.65) -- its far-away model LODxsChicano02engineGetModelNameFromID(5444) -- "laeChicano02" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 2143.05, -1048.41, 48.65 | Las Colinas, Los Santos | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
13 other objects use chicano10_lae.
5445laeChicano01
5446laeChicano03
5447laeChicano04
5448laeChicano05
5450laeChicano06
5451laeChicano07
5452laeChicano09
5453laeChicano10
5624laeHillsctst03
5642laeChicano11
5643laeChicano08
5655laeChicano01b
Los Santos · All objects, page 39 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas LAe.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- The CIT picture: drawn on 3 October 2026 from CIT's own model for this object, as MTA downloads it from CIT. CIT's file for it is named after this object's ID and carries the game's own name for the object (laeChicano02) inside. Only the picture is hosted.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
5618