GTA San Andreas object
sm_des_josh_sml1 object ID 676

- Object ID
- 676
- Model name
sm_des_josh_sml1- Texture file (TXD)
gta_deserttrees- Draw distance
- 70
- Defined in
vegepart.ide- Flags
2105476- Placed in the world
- 22 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(676, 1129.56, 1080.58, 9.05)removeWorldModel(676, 10, 1129.56, 1080.58, 9.05) -- removes the one at Greenglass College, Las VenturasengineGetModelNameFromID(676) -- "sm_des_josh_sml1" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 1129.56, 1080.58, 9.05 | Greenglass College, Las Venturas | Map |
| 1403.09, 792.01, 10 | Blackfield Chapel, Las Venturas | Map |
| 1403.74, 681.47, 10 | Blackfield Chapel, Las Venturas | Map |
| 1413.1, 724.49, 10 | Blackfield Chapel, Las Venturas | Map |
| 1472.42, 1886.02, 10.05 | Redsands West, Las Venturas | Map |
| 1506.02, 794.05, 9.98 | Blackfield Chapel, Las Venturas | Map |
| 1527.34, 794.05, 9.98 | Blackfield Chapel, Las Venturas | Map |
| 1553.66, 785.92, 9.98 | Blackfield Chapel, Las Venturas | Map |
| 1579.09, 683.56, 10.07 | Randolph Industrial Estate, Las Venturas | Map |
| 1579.09, 733.56, 10.07 | Randolph Industrial Estate, Las Venturas | Map |
| 1649.33, 900.39, 10.13 | LVA Freight Depot, Las Venturas | Map |
| 1650.05, 1013.12, 10.14 | LVA Freight Depot, Las Venturas | Map |
| 1652.17, 1013.12, 10.14 | LVA Freight Depot, Las Venturas | Map |
| 1654.51, 900.39, 10.13 | LVA Freight Depot, Las Venturas | Map |
| 1671.05, 971.92, 10.13 | LVA Freight Depot, Las Venturas | Map |
| 1685.11, 1013.12, 10.14 | LVA Freight Depot, Las Venturas | Map |
| 1691.16, 1422.92, 10.67 | Las Venturas Airport, Las Venturas | Map |
| 1692.41, 1404.59, 10.67 | Las Venturas Airport, Las Venturas | Map |
| 1692.86, 1412.26, 10.67 | Las Venturas Airport, Las Venturas | Map |
| 1692.86, 1486.8, 10.67 | Las Venturas Airport, Las Venturas | Map |
| 1696.3, 1492.49, 10.67 | Las Venturas Airport, Las Venturas | Map |
| 2675.01, 1655.7, 9.96 | Pilgrim, Las Venturas | Map |
Same texture file
14 other objects use gta_deserttrees.
674sm_des_josh_lrg1
675josh_ball
677sm_des_agave1
678sm_des_agave2
679sm_des_cact_bsh
680sm_des_josh_lrg2
681sm_des_josh_sm2
682sm_des_cactflr
692sm_des_bush1
753sm_descactiigrpb
754sm_des_cactiigrp
755sm_des_pcklypr3
Trees and plants · All objects, page 1 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.