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GTA San Andreas object

sm_des_josh_sml1 object ID 676

Trees and plantsvegepartPlaced 22×
sm_des_josh_sml1, GTA San Andreas object ID 676
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
676
Model name
sm_des_josh_sml1
Texture file (TXD)
gta_deserttrees
Draw distance
70
Defined in
vegepart.ide
Flags
2105476
Placed in the world
22 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(676, 1129.56, 1080.58, 9.05)
removeWorldModel(676, 10, 1129.56, 1080.58, 9.05) -- removes the one at Greenglass College, Las Venturas
engineGetModelNameFromID(676) -- "sm_des_josh_sml1" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1129.56, 1080.58, 9.05Greenglass College, Las VenturasMap
1403.09, 792.01, 10Blackfield Chapel, Las VenturasMap
1403.74, 681.47, 10Blackfield Chapel, Las VenturasMap
1413.1, 724.49, 10Blackfield Chapel, Las VenturasMap
1472.42, 1886.02, 10.05Redsands West, Las VenturasMap
1506.02, 794.05, 9.98Blackfield Chapel, Las VenturasMap
1527.34, 794.05, 9.98Blackfield Chapel, Las VenturasMap
1553.66, 785.92, 9.98Blackfield Chapel, Las VenturasMap
1579.09, 683.56, 10.07Randolph Industrial Estate, Las VenturasMap
1579.09, 733.56, 10.07Randolph Industrial Estate, Las VenturasMap
1649.33, 900.39, 10.13LVA Freight Depot, Las VenturasMap
1650.05, 1013.12, 10.14LVA Freight Depot, Las VenturasMap
1652.17, 1013.12, 10.14LVA Freight Depot, Las VenturasMap
1654.51, 900.39, 10.13LVA Freight Depot, Las VenturasMap
1671.05, 971.92, 10.13LVA Freight Depot, Las VenturasMap
1685.11, 1013.12, 10.14LVA Freight Depot, Las VenturasMap
1691.16, 1422.92, 10.67Las Venturas Airport, Las VenturasMap
1692.41, 1404.59, 10.67Las Venturas Airport, Las VenturasMap
1692.86, 1412.26, 10.67Las Venturas Airport, Las VenturasMap
1692.86, 1486.8, 10.67Las Venturas Airport, Las VenturasMap
1696.3, 1492.49, 10.67Las Venturas Airport, Las VenturasMap
2675.01, 1655.7, 9.96Pilgrim, Las VenturasMap

Same texture file

14 other objects use gta_deserttrees.

Where this comes from

  • GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.