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GTA San Andreas object

Elmwee_hism object ID 781

Trees and plantsvegepartPlaced 66×
Elmwee_hism, GTA San Andreas object ID 781
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
781
Model name
Elmwee_hism
Texture file (TXD)
tree2
Draw distance
150
Defined in
vegepart.ide
Flags
2097156
Placed in the world
66 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(781, -2359.84, -158.55, 34.59)
removeWorldModel(781, 10, -2359.84, -158.55, 34.59) -- removes the one at Garcia, San Fierro
engineGetModelNameFromID(781) -- "Elmwee_hism" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2359.84, -158.55, 34.59Garcia, San FierroMap
-2359.84, -123.34, 34.59Garcia, San FierroMap
-2358.16, -167.88, 34.59Garcia, San FierroMap
-2354.95, -172.41, 34.59Garcia, San FierroMap
-2349.19, -176.38, 34.59Garcia, San FierroMap
-2344.61, -177.63, 34.59Garcia, San FierroMap
-2333.28, -178.14, 34.59Garcia, San FierroMap
-2327.85, -178.15, 34.59Garcia, San FierroMap
146.06, -112.04, 0.41Blueberry, Red CountyMap
146.44, -102.98, 0.41Blueberry, Red CountyMap
164.73, -130.2, 0.41Blueberry, Red CountyMap
165.17, -82.98, 0.41Blueberry, Red CountyMap
175.62, -82.81, 0.41Blueberry, Red CountyMap
176.98, -131.14, 0.41Blueberry, Red CountyMap
188.73, -83.03, 0.41Blueberry, Red CountyMap
196.77, -267.6, 0.45Blueberry, Red CountyMap
201.81, -83.24, 0.41Blueberry, Red CountyMap
220.62, -134.59, 0.41Blueberry, Red CountyMap
220.7, -124.32, 0.41Blueberry, Red CountyMap
220.94, -107.37, 0.41Blueberry, Red CountyMap
221, -97.1, 0.41Blueberry, Red CountyMap
246.92, -110.98, 0.86Blueberry, Red CountyMap
248.99, -117.52, 1.4Blueberry, Red CountyMap
296.01, -100.23, 1.66Blueberry, Red CountyMap
629.58, -547.22, 15.13Dillimore, Red CountyMap

Showing 25 of 66 places.

Same texture file

7 other objects use tree2.

Where this comes from

  • GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.