GTA San Andreas object
vgsEcoast02 object ID 8583


- Object ID
- 8583
- Model name
vgsEcoast02- Texture file (TXD)
vgsecoast- Draw distance
- 230
- Defined in
vegasE.ide- Flags
0- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(8583, 2864.61, 1441.57, 23.1)removeWorldModel(8583, 10, 2864.61, 1441.57, 23.1) -- removes the one at Linden Station, Las VenturasremoveWorldModel(8731, 10, 2864.61, 1441.57, 23.1) -- its far-away model lodEcoast02engineGetModelNameFromID(8583) -- "vgsEcoast02" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 2864.61, 1441.57, 23.1 | Linden Station, Las Venturas | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
13 other objects use vgsecoast.
8462vgsEland06_lvs
8465vgsEcoast07
8466vgsEcoast08
8470vgsEedge27
8582vgsEedge01
8584vgsEcoast03
8585vgsEcoast04
8654vgsEland23_lvs
8655vgsEland24_lvs
8857vgsEcoast06
8859vgsEcoast05
8983vgsEedge02
Las Venturas · All objects, page 61 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegasE.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
- The CIT picture: drawn on 3 October 2026 from CIT's own model for this object, as MTA downloads it from CIT. CIT's file for it is named after this object's ID and carries the game's own name for the object (vgsEcoast02) inside. Only the picture is hosted.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.
8731