CITVehicle Upgrade IDsCIT Tools

Vehicle upgrade · ID 1013

Round Fog Lamp Upgrade 1013 · Headlights · Round Fog Lamp in GTA SA

Round Fog Lamp, upgrade 1013, on a Bravura
On a Bravura, in MTA:SA
The same Bravura without it
The same Bravura without it
The part lgt_b_rspt on its own
The part on its own (game model lgt_b_rspt)
Upgrade ID
1013
Slot
6 · Headlights
Name in CIT's Mod Shop
Round Fog Lamp
Name in GTA SA's mod garages
Round Fog Lamp · $100 in single player
Game model
lgt_b_rspt

Code

addVehicleUpgrade(vehicle, 1013)
removeVehicleUpgrade(vehicle, 1013)
AddVehicleComponent(vehicleid, 1013);

The first two lines are MTA:SA Lua. The last line is the same for SA-MP (Pawn).

Vehicles it fits in MTA:SA 10

On 4 more vehicles MTA:SA's server accepts it (addVehicleUpgrade returns true), but it does not show: the vehicle's model has no place for it, so the players' game leaves it off. We tested this: spoiler 1000 added by the server to an Admiral, a Bobcat, a Patriot and a Bus, and fog lamps 1013 on a Bobcat and 1024 on a Mesa, did not show.

The 4 vehicles where it does not show

Bobcat, Club, Mesa, Walton

GTA SA's mod garages

In single player the garages offer it on: Bobcat, Bravura, Buccaneer, Club, Emperor, Landstalker, Manana, Mesa, Perennial, Picador, Previon, Rancher, Stallion, Walton.

On CIT

CIT's Mod Shop calls this part Round Fog Lamp. Each part in the Mod Shop's Chassis Upgrades costs $20,000, and removing one costs $5,000.

Where this comes from

  • The IDs, the game's model names and the parts: GTA San Andreas' own data/maps/veh_mods/veh_mods.ide.
  • Which vehicle may take each upgrade and its slot: what MTA:SA 1.6, build 24149 answers (getVehicleCompatibleUpgrades for every vehicle, getVehicleUpgradeSlotName and addVehicleUpgrade, on a private test server on 15 October 2026). MTA:SA's source code (CVehicleUpgrades.cpp, github.com/multitheftauto/mtasa-blue) gives the same answers, apart from two typos fixed there on 22 November 2025 (upgrades 1145 and 1164).
  • The names in GTA SA's mod garages and their prices: the game's data/shopping.dat and text/american.gxt. Which cars the garages offer each part on: the game's data/carmods.dat.
  • The names in CIT's Mod Shop: the name table in CIT's own Mod Shop script (CIT's client script, run unchanged on a private test server on 6 October 2026). CIT's prices: the CIT knowledge base.
  • Checked on 15 October 2026.