GTA San Andreas weapon
Sniper weapon ID 34
Slot 6On CIT
- Weapon ID
- 34
- MTA name
- Sniper
- Name in weapon.dat
SNIPERRIFLE- Slot (getSlotFromWeapon)
- 6
- Kind
- Gun (instant hit)
- Model ID
- 358
MTA:SA code
Copy a line into your script. 500 is the ammo to give.
giveWeapon(player, 34, 500)takeWeapon(player, 34)getWeaponNameFromID(34) -- "Sniper"getWeaponIDFromName("Sniper") -- 34getWeaponProperty(34, "std", "damage") -- 125On CIT
What CIT's /weaponstats shows for this weapon.
| Weapon | Damage | Accuracy | Clip | Range | Move speed |
|---|---|---|---|---|---|
| Sniper | 150 | 1 | 1 | 150 | 1 |
All default CIT weapons use the Pro weapon skill.
From the CIT knowledge base (combat.md), the same source CITBot answers from.
Stats in the game files
The values GTA San Andreas ships with in weapon.dat, one column per weapon skill, under the property names MTA's getWeaponProperty uses. A server can change them.
| Property | std |
|---|---|
damage | 125 |
maximum_clip_ammo | 1 |
weapon_range | 100.0 |
target_range | 50.0 |
accuracy | 1.0 |
move_speed | 1.0 |
required_skill_level | 300 |
flags | 0xA0141STPERSON, MOVEAIM, CROUCHFIRE, LONG_RELOAD |
Same slot
All 47 weapon IDs · Skin IDs · Vehicle IDs
Where this comes from
- MTA source code: CWeaponNames.cpp (names and slots)
- MTA source code: CWeaponInfo.h (weapon ID order)
- MTA wiki: giveWeapon
- MTA wiki: getWeaponProperty (property names)
- GTA San Andreas weapon.dat from an installed copy of the game
- CIT knowledge base, combat.md (/weaponstats)
Checked on 29 September 2026.