Roleplay: Difference between revisions
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= | = Roleplay = | ||
'''Roleplay''' is a special team in CIT for players who want a more roleplay-focused experience. It uses its own team setting and currently only supports [[civilian]] worker jobs. | |||
== Overview == | |||
To join or leave the `Roleplayers` team, use: | |||
<code>/roleplay</code> | |||
`Roleplay` is a separate mode with its own interaction changes between players who are in the `Roleplayers` team. | |||
< | == How to join or leave == | ||
Use: | |||
<code>/roleplay</code> | |||
This command is used to: | |||
* join the `Roleplayers` team | |||
* leave the `Roleplayers` team | |||
== Supported jobs == | |||
`Roleplay` currently supports: | |||
* civilian worker jobs only | |||
No other supported job types are listed here for `Roleplay`. | |||
== What changes in Roleplay mode == | |||
When players are in the `Roleplayers` team: | |||
* they can [[damage]] each other without getting wanted | |||
* damage between roleplayers is doubled | |||
* [[vehicles]] driven by roleplayers collide with other roleplayers like normal traffic | |||
* you can kill your `CITBook` friends if they are also in the `Roleplayers` team | |||
== Vehicle collision == | |||
In `Roleplay` mode: | |||
* vehicles driven by players in the `Roleplayers` team physically collide and react like normal traffic | |||
This is one of the main differences from normal play. | |||
== Wanted behavior == | |||
In `Roleplay` mode: | |||
* roleplayers can damage each other without getting wanted | |||
This applies to players in the `Roleplayers` team. | |||
== Future support == | |||
More jobs may be added to `Roleplay` mode if the `Roleplayers` team becomes popular enough. | |||
== Commands == | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Command | ||
! | ! Use | ||
|- | |- | ||
| | | <code>/roleplay</code> | ||
| | | Join or leave the `Roleplayers` team | ||
|} | |} | ||
== Notes == | |||
* `Roleplay` currently supports civilian worker jobs only. | |||
* Damage between roleplayers is doubled. | |||
* [[Vehicles|Vehicle]] collision is enabled between players in the `Roleplayers` team. | |||
* More jobs may be added later if the mode becomes popular enough. | |||
== See also == | |||
* [[Civilian Jobs]] | |||
* [[CITBook]] | |||
[[Category:Roles and Duties]] | |||
Latest revision as of 19:57, 19 April 2026
Roleplay
Roleplay is a special team in CIT for players who want a more roleplay-focused experience. It uses its own team setting and currently only supports civilian worker jobs.
Overview
To join or leave the `Roleplayers` team, use:
/roleplay
`Roleplay` is a separate mode with its own interaction changes between players who are in the `Roleplayers` team.
How to join or leave
Use:
/roleplay
This command is used to:
- join the `Roleplayers` team
- leave the `Roleplayers` team
Supported jobs
`Roleplay` currently supports:
- civilian worker jobs only
No other supported job types are listed here for `Roleplay`.
What changes in Roleplay mode
When players are in the `Roleplayers` team:
- they can damage each other without getting wanted
- damage between roleplayers is doubled
- vehicles driven by roleplayers collide with other roleplayers like normal traffic
- you can kill your `CITBook` friends if they are also in the `Roleplayers` team
Vehicle collision
In `Roleplay` mode:
- vehicles driven by players in the `Roleplayers` team physically collide and react like normal traffic
This is one of the main differences from normal play.
Wanted behavior
In `Roleplay` mode:
- roleplayers can damage each other without getting wanted
This applies to players in the `Roleplayers` team.
Future support
More jobs may be added to `Roleplay` mode if the `Roleplayers` team becomes popular enough.
Commands
| Command | Use |
|---|---|
/roleplay
|
Join or leave the `Roleplayers` team |
Notes
- `Roleplay` currently supports civilian worker jobs only.
- Damage between roleplayers is doubled.
- Vehicle collision is enabled between players in the `Roleplayers` team.
- More jobs may be added later if the mode becomes popular enough.