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Damage

Damage in CIT is affected by weapon stats, ping differences, some drugs, and specific combat systems.

Damage checks players ask about

Topic Current behavior
Ping damage High ping increases damage taken. 150-200 ms gives +10%, 200-250 gives +15%, 250-300 gives +20%, 300-350 gives +25%, 350-400 gives +30%, 400-450 gives +40%, 450-550 gives +100%, and 550+ gives +200%.
Damage resistance drugs They reduce armor loss as well as health damage.
Bomb defusal While the bomb puzzle window is open, you only take 5% damage.
God God gives 15% damage resistance.

Ping damage

CIT does not give extra damage to high ping players.

Damage is now based on the difference between your ping and your enemy's ping. If both players have the same ping, no extra damage is given to either side.

Drugs that affect damage

Drug Effect
Crack Removes the damage of every 10th shot you receive, unless that shot would reduce more than 30 HP.
Speed Lets you run while being shot and reduces the taser effect to 1 second.
God Gives 15% damage resistance.

Weapon damage values

Use /weaponstats to see the current in game weapon stats.

ID Weapon Damage Accuracy Clip Ammo Range Move Speed
22 Colt 45 44 1.25 50 70 1.00
23 Silenced 40 1.50 4 35 1.50
24 Deagle 140 1.25 7 35 1.50
25 Shotgun 10 1.00 5 40 1.70
26 Sawed off 6 0.90 4 35 1.30
27 Combat Shotgun 15 2.00 7 40 1.20
28 Uzi 26 1.50 100 35 1.00
29 MP5 27 3.00 80 45 2.30
30 AK-47 36 1.05 90 70 1.50
31 M4 35 0.80 70 90 1.10
32 Tec-9 19 2.00 100 35 1.00
33 Rifle 95 1.00 6 130 0.75
34 Sniper 150 1.00 1 150 1.00
38 Minigun 36 1.70 1000 75 0.65

Other damage sources

Other common ways to take damage include:

Cause Effect
Falling from a high place A high fall can damage or kill you.
Crashing into a wall High speed crashes can damage your vehicle and may hurt you.
Drowning Staying underwater too long causes drowning.
Fire Fire causes ongoing damage.
Explosion Explosions can cause heavy damage or death.
Vehicle ramming A hard vehicle hit can damage your health.

See also