Weed: Difference between revisions
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Weed
Weed is a CIT drug.
Use
Weed is a drug mainly used for movement.
For the full drug system, see Drugs.
Effect
Weed:
- Makes you jump higher
- Lowers vehicle gravity
The effect lasts 80 seconds.
How to use it
You can use Weed with:
- F4
- /drugs
- /takedrug weed
You can stop it with:
- /stopdrug weed
How to get it
Weed comes from the normal drug sources in CIT.
For the full source list, see Drugs.
Some main ways to get drugs include:
- Criminal Events
- Armed Robberies
- House Robbery
- Pickpocketing
- Drug Running
- Drug Trafficking
- F7
- Robbing Uncle Sam
- Weed Farm
- Mystery Boxes
- JFM
- Static Vehicle Robbery
- Predator Mission
Weed Farm can give Weed, but the drug type is random.
A Weed Farm has 20 bales for all players together. Each bale gives 50 units of a randomly selected drug, with a fresh selection for each bale, so a harvest can give mixed drugs. Hourly Double Earnings gives 100 per bale. Bales give no drugs after you pass the hourly earn limit.
The Hempy Weed recipe in F9 consumes 2 Chemicals and 11 Hemp and directly gives 8 Weed.
Across all 20 bales, the normal Weed Farm total is 1,000 drug units shared by everyone harvesting, not 1,000 per player.
Drug notes
- Weed is used through the normal drug system.
- It lasts 80 seconds.
- It makes you jump higher.
- It lowers vehicle gravity.
- A Weed Farm has
20bales for all players together. Each bale gives50units of a randomly selected drug, with a fresh selection for each bale, so a harvest can give mixed drugs. Hourly Double Earnings gives100per bale. Bales give no drugs after you pass the hourly earn limit.