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Custom Skin Shaders

Custom Skin Shaders are custom skin shaders that can be toggled with /customskin.

How to manage skin shaders

Use /customskin.

The panel shows group, squad, and personal skin shaders you own or can use. Double click a skin to toggle it on or off.

If you have more than one shader for the same skin ID, turn one off and turn the other on.

Access check

Anyone with usable skin shaders can use /customskin.

Command

Command Use
/customskin Opens your custom skin shader panel.

Panel Use

The /customskin panel shows group, squad, and personal skin shaders you own or can use.

Use the panel by double clicking a skin shader to toggle it on or off.

If you have more than one shader for the same skin ID, turn one off before turning another one on.

Unique group skin models

L8+ groups can request a unique skin model for their group job.

This is not a shader. The model must look human, be physically acceptable, and be no smaller than skin ID 230. Both files together must be no larger than 3 MB unzipped. GTA SA style is preferred; textures can represent the group.

One example source for GTA SA style skins is:

Group shader requests

L4+ groups can request one skin shader for $30,000,000. Any skin available in CIT can be shaded. The group must create the shader itself.

See also