Custom Skin Shaders: Difference between revisions
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L4+ groups can request one skin shader for <code>$30,000,000</code>. Any skin available in CIT can be shaded. The group must create the shader itself. | L4+ groups can request one skin shader for <code>$30,000,000</code>. Any skin available in CIT can be shaded. The group must create the shader itself. | ||
== Shader panel controls == | |||
<code>/customskin</code> opens your custom skin shader panel. It lists the group, squad, and personal skin shaders you own or can use. | |||
* Columns: <code>Skin</code>, <code>ID</code>, <code>Type</code>, <code>For</code>, <code>Status</code>, and <code>Edited</code>. | |||
* Double click a skin to toggle it on or off. | |||
* If you have more than one shader for the same skin ID, turn one off and turn the other on. | |||
* <code>Apply skin ID</code> is not a quick skin switcher. It applies a shader you bought or were given, so the skin itself stays the original one and only its design changes to the version you had shaded. | |||
== See also == | == See also == | ||
Revision as of 07:25, 21 September 2026
Custom Skin Shaders
Custom Skin Shaders are custom skin shaders that can be toggled with /customskin.
How to manage skin shaders
Use /customskin.
The panel shows group, squad, and personal skin shaders you own or can use. Double click a skin to toggle it on or off.
If you have more than one shader for the same skin ID, turn one off and turn the other on.
Access check
Anyone with usable skin shaders can use /customskin.
Command
| Command | Use |
|---|---|
/customskin
|
Opens your custom skin shader panel. |
Panel Use
The /customskin panel shows group, squad, and personal skin shaders you own or can use.
Use the panel by double clicking a skin shader to toggle it on or off.
If you have more than one shader for the same skin ID, turn one off before turning another one on.
Unique group skin models
L8+ groups can request a unique skin model for their group job.
This is not a shader. The model must look human, be physically acceptable, and be no smaller than skin ID 230. Both files together must be no larger than 3 MB unzipped. GTA SA style is preferred; textures can represent the group.
One example source for GTA SA style skins is:
Group shader requests
L4+ groups can request one skin shader for $30,000,000. Any skin available in CIT can be shaded. The group must create the shader itself.
Shader panel controls
/customskin opens your custom skin shader panel. It lists the group, squad, and personal skin shaders you own or can use.
- Columns:
Skin,ID,Type,For,Status, andEdited. - Double click a skin to toggle it on or off.
- If you have more than one shader for the same skin ID, turn one off and turn the other on.
Apply skin IDis not a quick skin switcher. It applies a shader you bought or were given, so the skin itself stays the original one and only its design changes to the version you had shaded.