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Business Investments

Business Investments lets any player invest resources, weapons, or drugs into supported businesses. Open it from F3 > General. It appears in normal white text with a blank status.

Businesses can consume up to $100,000 of input value per hour.

Local businesses

Local businesses return 20% on supported investments.

Business Accepted investments
RON Fuel Tech petrol stations Oil, Nitrous, Electronics
Pay and Spray Iron, Engine Parts, Chemicals
Transfender mod shops Iron, Engine Parts, Electronics
Ammunation Iron, Explosives
SA Food LLC Seeds, Wheat, Herbs, Fish, Hemp, Meat

Conversion businesses

Conversion businesses process up to $100,000 of value per hour at a 1:1 rate unless listed otherwise.

Business Inputs Output
Electronics Factory Gold, Oil, Chemicals Electronics
Engine Parts Factory Iron, Oil, Electronics Engine Parts
Nitrous Factory Oil, Chemicals Nitrous
Chemicals Factory Oil, Med Kits, Nitrous, Crack, Speed, God, LSD, Steroids Chemicals
Oil Refinery Chemicals, Engine Parts, Electronics Oil
Weed Oil Factory Weed Oil at 90% of the input market value

Factories do not require rental. Use /gps > Factories, visit a factory and deposit accepted resources. Inputs and outputs are private to the depositing account. Processing continues at full normal speed while that player is offline.

Processing and daily earnings

Factories, also called Conversion Businesses, turn accepted inputs into output resources. You do not need to rent a factory. Use /gps > Factories, go to the factory, and deposit one accepted resource or a mixture of accepted resources.

  • Processing is up to $100,000 of resource value per hour, using the Average prices in F7 > Sell.
  • Normal conversion is 1:1 by value, not by item count; Weed Oil Factory has a 10% processing loss.
  • You can earn up to $500,000 per day from the factory system. This daily earnings limit is separate from the hourly processing rate.

The current factory types are:

  • Chemicals Factory: uses Oil, Med Kits, Nitrous, Drug: Crack, Drug: Speed, Drug: God, Drug: LSD, and Drug: Steroids to produce Chemicals.
  • Electronics Factory: uses Gold, Oil, and Chemicals to produce Electronics.
  • Nitrous Factory: uses Chemicals and Oil to produce Nitrous.
  • Engine Parts Factory: uses Iron, Oil, and Electronics to produce Engine Parts.
  • Oil Refinery: uses Chemicals, Engine Parts, and Electronics to produce Oil.
  • Weed Oil Factory: uses Drug: Weed to produce Oil with a 10% processing loss.
  • SA Scrapyard: uses Uranium and Engine Parts to produce Iron.

Factories continue processing at their full normal speed while the player is offline.

Conversion Business inputs and outputs are tied to the depositing player's account. Each player who opens the factory panel sees only their own resources and can withdraw only their own deposited inputs or produced outputs. Group members and other players cannot see or take them. Renting a factory is not required.

What generates local business income

Business Player activity
RON Fuel Tech Refuelling
Pay and Spray Repairs
Transfender Vehicle modifications
Ammunation Weapon purchases in state stores
SA Food LLC Food purchases anywhere in SA

Activity dependent businesses show Net Worth on their panel.

See also