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Created page with "=== Jefferson Motel (JFM) === '''Location:''' The Jefferson Motel (JFM) is located in the '''northeast of Los Santos''', in the Jefferson area. It is marked on your map with a white "JFM" text. ---- === Purpose: === The Jefferson Motel serves as a designated area for '''cops''' and '''criminals''' to engage in battles, promoting intense combat between the two factions. ---- === Key Features: === # '''Entrances:''' #* There are two main entrances to the motel: one at..." |
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# '''Entrances:''' | # '''Entrances:''' | ||
#* There are two main entrances to the motel: one at the '''parking area''' and the other on the '''roof'''. | #* There are two main entrances to the motel: one at the '''parking area''' and the other on the '''roof'''. | ||
# '''Medics:''' | # '''[[Medic|Medics]]:''' | ||
#* Medics are allowed to enter the hotel to heal either '''criminals''' or '''cops''' as needed. | #* Medics are allowed to enter the hotel to heal either '''criminals''' or '''cops''' as needed. | ||
# '''Armor Pickups:''' | # '''Armor Pickups:''' | ||
#* Inside the hotel, you can find '''3 armor pickups''' scattered throughout the interior. | #* Inside the hotel, you can find '''3 armor pickups''' scattered throughout the interior. | ||
# '''Weaponry:''' | # '''Weaponry:''' | ||
#* At the '''ground entrance''', an '''M4 | #* At the '''ground entrance''', an '''M4 turret''' is positioned to shoot at '''criminals''' to prevent spawn killing and maintain a fair battle. | ||
# '''[[Damage]] Immunity:''' | # '''[[Damage]] Immunity:''' | ||
#* Players (both '''cops''' and '''criminals''') are immune to damage for the '''first 5 seconds''' after entering the interior, allowing them to prepare for the fight. | #* Players (both '''cops''' and '''criminals''') are immune to damage for the '''first 5 seconds''' after entering the interior, allowing them to prepare for the fight. |
Revision as of 20:11, 18 April 2025
Jefferson Motel (JFM)
Location:
The Jefferson Motel (JFM) is located in the northeast of Los Santos, in the Jefferson area. It is marked on your map with a white "JFM" text.
Purpose:
The Jefferson Motel serves as a designated area for cops and criminals to engage in battles, promoting intense combat between the two factions.
Key Features:
- Entrances:
- There are two main entrances to the motel: one at the parking area and the other on the roof.
- Medics:
- Medics are allowed to enter the hotel to heal either criminals or cops as needed.
- Armor Pickups:
- Inside the hotel, you can find 3 armor pickups scattered throughout the interior.
- Weaponry:
- At the ground entrance, an M4 turret is positioned to shoot at criminals to prevent spawn killing and maintain a fair battle.
- Damage Immunity:
- Players (both cops and criminals) are immune to damage for the first 5 seconds after entering the interior, allowing them to prepare for the fight.
Special Rules for Criminals and Cops:
- Criminal Behavior:
- Criminals will become wanted after staying inside the interior for 10 seconds.
- Every 3 minutes, criminals will receive a payment based on their wanted level:
- $100 per wanted level and 60 RP
- 1 in 5 times, the payment will be in drugs instead of cash.
- Cops and Arrests:
- Cops cannot arrest criminals inside the motel using a nightstick; they can only kill them.
- Cops and criminals cannot see each other's local chat lines inside the interior, similar to the setup in criminal events.
- Kill/Damage Counter:
- A kill/damage counter is visible at the bottom right corner of the interior, which tracks the damage dealt and kills achieved by each player.
Additional Commands:
- To see the number of cops and criminals currently inside Jefferson Motel, use the command:
/jfm