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Weed

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Revision as of 00:29, 12 October 2026 by fixing>CIT Wiki KB Sync (Live KB synchronization, independently reviewed; prepared 11 October 2026.)

Weed

Weed is a CIT drug.

Use

Weed is a drug mainly used for movement.

For the full drug system, see Drugs.

Effect

Weed:

  • Makes you jump higher
  • Lowers vehicle gravity

The effect lasts 80 seconds.

How to use it

You can use Weed with:

  • F4
  • /drugs
  • /takedrug weed

You can stop it with:

  • /stopdrug weed

How to get it

Weed comes from the normal drug sources in CIT.

For the full source list, see Drugs.

Some main ways to get drugs include:

Weed Farm can give Weed, but the drug type is random.

A Weed Farm has 20 bales for all players together. Each bale gives 50 units of a randomly selected drug, with a fresh selection for each bale, so a harvest can give mixed drugs. Hourly Double Earnings gives 100 per bale. Bales give no drugs after you pass the hourly earn limit.

The Hempy Weed recipe in F9 consumes 2 Chemicals and 11 Hemp and directly gives 8 Weed.

Across all 20 bales, the normal Weed Farm total is 1,000 drug units shared by everyone harvesting, not 1,000 per player.

Drug notes

  • Weed is used through the normal drug system.
  • It lasts 80 seconds.
  • It makes you jump higher.
  • It lowers vehicle gravity.
  • A Weed Farm has 20 bales for all players together. Each bale gives 50 units of a randomly selected drug, with a fresh selection for each bale, so a harvest can give mixed drugs. Hourly Double Earnings gives 100 per bale. Bales give no drugs after you pass the hourly earn limit.

See also