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GTA San Andreas object

bnt_b_sc_l object ID 1005

veh_modsNot placed
Object ID
1005
Model name
bnt_b_sc_l
Texture file (TXD)
vehicle
Draw distance
70
Defined in
veh_mods.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(1005, x, y, z)
engineGetModelNameFromID(1005) -- "bnt_b_sc_l" (client side)

Same texture file

47 other objects use vehicle.

Where this comes from

Checked on 29 September 2026.