CITObject IDsCIT Tools

GTA San Andreas object

wires_15b_SFS object ID 10741

SFsPlaced 1×
Object ID
10741
Model name
wires_15b_SFS
Texture file (TXD)
wires_sfs
Draw distance
170
Defined in
SFs.ide
Flags
132
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(10741, -2341.83, -95.15, 42.45)
removeWorldModel(10741, 10, -2341.83, -95.15, 42.45) -- removes the one at Garcia, San Fierro
engineGetModelNameFromID(10741) -- "wires_15b_SFS" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2341.83, -95.15, 42.45Garcia, San FierroMap

Same texture file

27 other objects use wires_sfs.

Where this comes from

Checked on 29 September 2026.